Game Projects

Cosmoss

A cross-media project containing an animation short film and a multiplayer hide and seek game, both made with Unreal Engine 5.
I was on the project as Technical Director, Programmer and Tech Artist.

Cosmoss

Unreal Engine 5 Multiplayer Technical Director
The Deep Above

This was by far my biggest project. For this project, I had the responsibility of being the Lead Technical Director and Lead Programmer of the team, supervising the technical implementation and researching new technologies to bring the director's visions to life.

The Deep Above

Unreal Engine 5 Lead Programmer Technical Animator
Cosmoss

Miasma was a diploma project in 2024. My tasks included implementing dialogue and creating a cutscene system inside of Unity.

Miasma

Unity C# Programmer
Cosmoss

Corehunter was the first game I ever completed. It was made during a seminar at my University during one semester.

Core Hunter

Unity C# Programmer
Find more projects on hannes-sturm.itch.io